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Monthly Archive for January, 2009
This is the browser FPS Games online that you can play on your browser by go to http://paradisepaintball.cmune.com/ or http://apps.facebook.com/paradisepaintball/ with facebook application and more that i have test this games at my university and it made me surprise because i can play this game ^^
Paradise Paintball is the fantasy shooting by paintball. the characters are like cartoon that have a big head and a little body. And you can choose the other by many kind of gun such as Pistols, Rifle, Sniper, Shortgun and Rocket Luncher. Make your self by Register on the top of page, Login, and Click Play button.
Ahh. A mean stomach bug cost me two days, so there is only a quick pre-preview today. Enjoy!

[This is a cross-post from Princeton S* Network Systems (SNS)'s Dirty Slate Design Blog]
Introduction
I’m currently working on a project called Sirikata, an open, programmable, scalable, secure, and extensible virtual world.
One aspect of this virtual environment is application-level messaging. Users can create objects in our world, and these objects can communicate with each other. To get an idea of what application-level messaging looks like, we wanted to take a look at one of the world’s biggest virtual worlds: World of Warcraft (WoW).
In WoW, users can create an “Addon”: a user-interface modification component that can add enhancements to the game. To communicate, these addons (written in Lua) have access to a function called SendAddonMessage.
WoW SendAddonMessage Function
Sends a message to the hidden addon channel.
SendAddonMessage("prefix", "text", "type", "target")
- prefix: String – Message prefix, can be used as your addon identifier.
- text: String – Text to send.
- type: String – AddOn channel to send to. Valid types are “PARTY”, “RAID”, “GUILD”, “BATTLEGROUND”, “WHISPER”.
- target: String – Used only for “WHISPER” communication – the player to whisper to.
Example:
SendAddonMessage( "CTRA", "User Data: XYZ", "RAID" );
Notes:
- Calling this function results in the event CHAT_MSG_ADDON being invoked on:
- <target>’s client if <type> is “WHISPER” or
- all clients in the <type> chat channel, otherwise
- The combined length of message and prefix can be at most 254 characters (255th is the tab character used to delimit the two)
- Length above 254 will disconnect you.
Example Addons
EPGP

EPGP is an Effort/Gear reward system and addon for World of Warcraft.
It is a DKP system, described below:
Dragon kill points or DKP are a semi-formal score-keeping system (loot system) used by guilds in massively multiplayer online games. Players in these games are faced with large scale challenges, or raids, which may only be surmounted through the concerted effort of dozens of players at a time. While many players may be involved in defeating a boss, the boss will reward the group with only a small number of items desired by the players. Faced with this scarcity, some system of fairly distributing the items must be established. Used originally in the massively multiplayer online role-playing game Everquest, dragon kill points are points that are awarded to players for defeating bosses and redeemed for items that those bosses would ‘drop’. At the time most of the bosses faced by the players were dragons, hence the name.
EPGP uses the messaging system to send information between users of the addon about the values of loot. For example, if an item drops for the first time, the “loot master” might assign a value to the item. This value is then shared with other people using the epgp addon.
Properties
- small message size
- very infrequently sent
- must be delivered
Gatherer
Gatherer is an addon for herbalists, miners and treasure hunters in World of Warcraft. It’s main purpose is to track the closest plants, deposits and treasure locations on your minimap.
In WoW, players can gather resources. The resources are spread across the world and spawn in what seems to be a randomized fashion. In fact, though, the spawn locations are actually preset, so this addon tracks the location where users find resources to make it easier to find later.
Gatherer uses the messaging system to share the location of found resources between players. For example, when you find a resource, you can have it automatically share the location with your guild members. This way, if many people in your guild use the addon, you will get a nice compiled database of resource locations.
Properties
- small message size
- medium send frequency
- not important if messages are delayed
- not important if some messages are completely lost
Recount
Recount is a graphical damage meter.
In WoW, players fight bad guys. To do this, they have to deal damage. A metric for evaluating players is to look at the amount of damage they deal per second (DPS).
Every action that players within your party take is logged, which includes actions that result in damage being dealt. However, you only get log information for players that are within a short range of you. Because of this, in some encounters, some players might be too far away from you for their actions to be logged.
To make the meter more accurate, Recount uses the messaging system to aggregate logging data about damage being done.
Properties
- Medium size messages
- Heavy traffic load during encounters (about 10 seconds to 6 minutes)
- Latency effects instantaneous accuracy during an encounter
- Syncing algorithm still works if some messages are lost
Data Collection
To study WoW, I wrote an AddOn called AppMsgLogger. This AddOn collects three pieces of information:
- A timestamp every time the user logs in or out
- For every addon message received (the CHAT_MSG_ADDON event), a timestamp, the zone the user is in, the channel it was received on (PARTY, GUILD, RAID, etc), and the length of the message in bytes
- A list of the AddOns the user is running
I had several players run this AddOn for me and send me the data they collected. As a result, I have data consisting of 49 hours of time played across eight players.
Results
Out of the 173,456 messages received, here is the breakdown of the channel they were sent on:
- Battleground: 262 (0.15%)
- Whisper: 1,240 (0.71%)
- Party: 3,185 (1.84%)
- Guild: 21,439 (12.36%)
- Raid: 147,330 (84.94%)
So, only less than 1% of the traffic is unicast (Whisper) while the majority is broadcast traffic related to combat (Raid) and social organization (Guild).
Next, I wanted to look at the breakdown of message size. Here’s a histogram plotting message size frequency:

You can see in this histogram that the vast majority of messages are small (< 50 bytes), with a small cluster of messages near the maximum size of 254 bytes. This is probably because most addons use a library called AceComm which splits messages longer than 254 bytes into multiple messages.
Next, I wanted to see the distribution of messages across the different addons sending them. I matched each prefix string to its corresponding addon and plotted their message frequency:

Note the log-log scale. What we see here is that a small number of addons send the majority of messages, with a long tail of addons that send a very small number of messages.
Next, I wanted to look at how bursty the message traffic was. To get an idea, I took a single user’s 24-hour play time (over multiple sessions), strung it together, and calculated the average byte rate of each 1-minute interval (click for full size).

What you can see in this graph is that there is considerable variability: some periods show a high rate (up to 14 Kbit/s) while others show a rate of almost zero.
To put these numbers in context, I added a background color that alternates every time the user switched zones. For zones that were longer than 10 minutes, I also added the name of the zone in the center of its colored region. As expected, high-rate periods are seen during raids (Icecrown) while the user was engaged in combat. Low-rate periods are seen when the user was presumably idling in capital cities (Orgrimmar, Dalaran).
The last thing I wanted to see was what percentage of messages were wasteful. Since messages are broadcast to their corresponding channels (GUILD, RAID, etc), users in the channel will receive all messages sent to the channel regardless of whether they have an addon actually listening to a given prefix string. Since I had a mapping of prefixes to the sending addon, I calculated the percentage of messages that were received by each user with a prefix string for an addon that the user wasn’t currently running. The percentages for the users that I collected data from are as follows: 58.9%, 28.2%, 15.9%, 12.6%, 9.5%, 86.1%, 83.9%, 17.0%. Since the sample size is low and variability is high, I’d be hesitant to draw any conclusions from those numbers, but it leads me to believe that a significant amount of traffic that is broadcast is wasteful.
Conclusion
I hope you’ve found this analysis useful. We’ll be using some of this information as we continue to design and implement Sirikata.

Hey! So, when I first time played Fallout 3 I wasn’t hooked up. Played like 10 or 12 hours and got bored so much! But maybe I was in shitty mood these days? Cause few months later I decided to give this game another chance. And you know what? I got really hooked up
The story wasn’t really so bad, and all the gameplay really made me interested of how all the things will go further.. At first I really sucked at shooting and choosing the gun. But later I got some companions in game, some better guns.. And that made my experience with this nice game much better! So, after I finished it.. I can give 8/10 to this game for the music, for story and for all the environment. You should try it, since it doesn’t cost too much right now
(yep, it’s old game already.. btw you can get GOTY (game of the year) edition too!
Here are review from gametrailers, as always:
As of today ( 2010 oct 2nd) , this game costs only 19.99$ on Amazon.com
Also, the GOTY Edition is available (that means you will get original game + 5 expansion packs) for 59.99$

For those , who already played this game and knows that it really rocks, you should know that there is second part of game is coming out in a month or so. Yep, it’s Fallout 3: New vegas , and it’s time for you to pre-order it, if you wanna get it as soon as it arrives to Amazon shop!
Here are the preview video of the new Fallout 3: new Vegas:
F.E.A.R. Combat is one of the many great free multiplayer fps games online. There are 10 game modes, 12 different weapons, 19 maps, and even though you download it for free you still get to play against people who got the retail version.
To keep hackers and cheaters out of the scenario this game comes with PunkBuster protection.
All in all, this is a great game, full of action and very fast paced!
Welcome to the June 27, 2010 edition of RPG PC Games.
Jane Spiegel presents Online Casino Nachrichten aktuell über ganze Internet Glücksspiel Industrie! posted at Online Casino Spiegel, saying, “Online Casino Spiegel – is your World of Gambling Related News. You will find all necessary up to date information about gambling: casino, poker, sport bets, backgammon, blackjack, roulette etc. Periodically you can read articles about gambling history, luckiest winners, strategies and so on.”
Jane Spiegel presents 6 Reasons Why Online Casinos are a Good Choice of Gambling posted at Online Casino Mirror, saying, “Reviews on Best Online Casinos with free online casino bonus codes. Casino news and promotions of online casino games.”
aiwendel presents Long List of MMORPGs posted at TubeBlogger, saying, “A pretty long list of top mmorpg games, in alphabetical order, with gameplay videos and a quick description of the game.”
Humour
Josh Andrews presents Win a Roku Box!! Father’s Day Contest posted at SuperCoolSteals, saying, “Father’s Day Contest. Win a Roku Box!! Tell us what, “Being a super cool father means…” to you in the comments of this post.”
Daniel Ros presents Used Nintendo 64 Console posted at Hottest Video Games and Cheat Codes, saying, “Find out the latest video games reviews, information on new games, beta testing, sales on video games and more.”
News
Simpsonsparadox presents Fantasy University posted at Simpson’s Paradox .
Leonard Gilhooley x presents 6 Essential Android Apps for College Professors posted at Online College Rankings 2011.
Reviews
Myron Wendall presents 10 Most Controversial Sports Suspensions posted at Sports Management Degrees
Indie Game Reviewer presents A Two-Handed Review of Torchlight from Runic Games posted at Indie Game Reviewer, saying, “Two different comprehensive reviews about popular indie PC RPG game Torchlight together in one flowing examination of the game’s strengths and weaknesses and why its community is growing so quickly.”
Thoughts
Tela Andrews presents Building a VMware Cost Model posted at Digital Fuel – Yisrael’s Blog, saying, “Managing the costs of cloud service providers is challenging. While cloud computing and virtual servers offer flexibility, how do you manage the costs so you know whether its the least expensive option? In this entry we take a look at how to build a cost model for VMware and the benefits this approach can provide for CIOs, IT managers and company owners.”
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